Updates from manuellnon Toggle Comment Threads | Keyboard Shortcuts

  • manuellnon 4:54 on 7 July 2016 Permalink | Reply
    Tags: , , , , ,   

    Unit 2 

    Here we are, at the end of the course. This post will try to summarise the development of my practice-based research over the two years.

     

    unit2

     

     

    Looking at my first proposal I have to say I’m satisfied with both what I kept and what I put aside.

    The working title was ‘The real world isn’t real at all’ and I guess it was as a short statement for what I later developed in the research paper last autumn. It focused on the disillusion in separating the concepts of ‘physical’ and ‘virtual’, while affirming how the first is as much ‘real’ as the second, but it also underlined my dedication in blurring the lines between the two.

    Playing with ‘reality’ is a recurrent habit of mine, I’m not sure how effective for most of the times but I’d say it definitely appears as a leading theme. This could be seen in the live music selection I did for the interim show, playing with the synthetic voice of a Vocaloid avatar, or in staging a disrupted database of a fictional Ukrainian city.

    What is ‘real’ if not just the perception you have of yourself and what surrounds you? There is no truth, just versions.

     

     

    In my first proposal I also mentioned to ‘investigate new forms of social relations’. In terms of relationships this master has been great. I definitely met some amazing artists and built great friendships. Which is fundamental to establish, expand and evolve networks based on sharing knowledge.

    Also because of creative networks, I ended up being part of a marathon at the Serpentine Gallery with some fantastic people interested in the most social aspects of collaboration, a great thing (still can’t understand how that happened though).

    Cool, this post is starting to sound like the diary of a teenager so I’ll just stop before posting a picture of a unicorn and try to move on some more constructed reflections.

     

    Thinking of social aspects, networks and collaborative practice, I have to mention the main project I did in the first year of the course: the Blob Village live set with Jack. It was incredible how quick something like this can ‘click’; a few chats and beers, an email to my homeland/colony/tribe/best place in the world (cox18) and we ended up doing a 2hours long visual live set with an interesting take on a ‘common ground’–relationship with technology, re-tribalisation, underground culture. I’d like to extend that same approach in the future to a project started months ago with some friends from the course, Phisherman’s Net, still an embryo of a possible successful collective (and main big thing to focus on after the course).

    I also related my work as much as possible with ‘communities’: both using content from internet places important to me in social terms, but also experimenting on social interactions – remember Isabbel?

    This is why what I do finds its roots in subcultures before growing in many directions.

    I’ve always been concerned about knowledge-sharing and how the access to information in contemporaneity can be seen (and in some ways has to be) as the best tool in human history. It has its many downsides in being overwhelming and a source of collective anxiety. From a creative perspective it offers tools to generate something new out of pre-existent material, which opens questions of authorship and ethics, besides having to face obsolete structures and systems. A transformation of pre-existent material has been the method I employed in my whole research, but I believe is best expressed in the final piece.

    My focus has moved towards transforming content from places on the Internet that had a relevance for me: databases of communities related to underground cultures such as sound libraries for (mainly ‘bedroom’) music makers, MIDI files of guitar solos, Death Metal lyrics, cinematic-style special FX tutorials.

    I’ve reshaped all of this first into a series of sketches from found tribal tattoos, then into an organic stage for a performance, a living being named FAT UR BREED MACHINE with a (cyber)punk heritage.

    I think of these mutating forms even applied on collaborative entities, collective groups or platforms; another way to interpret the idea of ‘machine’, constantly recombining its elements – like a morpho-genetic evolution…

     

     

    And where does the newborn go from here? The net is vast and infinite.

    Major Motoko Kusanagi, Ghost in the Shell

    Advertisements
     
  • manuellnon 4:00 on 29 June 2016 Permalink | Reply
    Tags: ,   

    FAT poster 

    FAT_web

     
  • manuellnon 8:41 on 2 June 2016 Permalink | Reply  

    symposium II 

     
  • manuellnon 17:04 on 31 May 2016 Permalink | Reply
    Tags: , ,   

    FAT UR BREED MACHINE (2 updates) 

    1st update:

    I was compositing images on a video for the final show and the title “future breed machine” was partially hidden by a column of dense smoke particles. Suddenly the letters on screen didn’t look like the original title anymore but something like “fat ur breed machine”. And I like it, so here’s the new title: FAT UR BREED MACHINE.

    Cool.

    2nd update:

    an example of the type of sounds I’ll be using + particle system (smoke screenshots)

    particle sys

     
  • manuellnon 16:45 on 31 May 2016 Permalink | Reply
    Tags: , music video   

    migmar by KLC 

    First video from my predator metal band KLC:

     
  • manuellnon 15:48 on 27 May 2016 Permalink | Reply
    Tags: , ,   

    future breed machine update2 (infrastructure) 

    thinking about the display of my piece for the final show.

    the machine will be an A/V work in two parts: resting time and performance.

    during the resting time there will be a video loop and atmospheric sound, whereas the performance will take place every evening for about 20 minutes.

     

    here two ideas of how the video/sound could be displayed:

     

     

    1 – Triple monitor floor stand

    the central arm would be used as a screen mount and the speakers would be hanging on the two arms on the sides

    r3vTripleMount-800x800 gt-omega-pro-racing-simulator-supreme-rs6-seat-a17821-700x700

     

     

     

    2 (best) Dual screen back to back ceiling mount

    front side as screen side and back side would hang the speakers on a custom made support (lasercut DNA shape? / simple bar)

     

    image-14 image-13

     

     

     

     

    Extra: 3 I’ll be playing TrackMania while you can enjoy everyone else’s work
    1-video-game

     
  • manuellnon 22:02 on 20 May 2016 Permalink | Reply
    Tags: , , , ,   

    predator will use the money to modernise 

    After a while since my last considerable post on this blog I’d like to write about the best thing I’ve done lately.

    KLC is a thing started some time ago in Milan, when I was doing DJ sets regularly with a few friends.
    Our sets were focused on dark sounds, percussive dance music mixed with more atmospheric stuff and post-punk influences.

     

    klc_cox

    2a

     

    The three of us then moved to London and last year we had the chance to work on an original composition (and live set) for a project with Jude Crilly, presented during the Serpentine’s Transformation Marathon. Since then we wanted to keep on producing new music and reshape the project into a proper band, blending a dance-oriented type of electronic music with the impact of a live (hardcore punk) band.

    During a couple of rehearsal sessions we wrote some new material and then selected 7 songs for this EP titled ‘Predator Will Use the Money to Modernise’. Huh, right, I’m doing the vocals on this. Enjoy it (or don’t):

     

     

    Some screenshots from a video I made for the track ‘Migmar’ (will publish it soon on this blog):

     

    klcstill03klcstill01 klcstill02

     

    We’re now looking forward to our live debut 🙂

     

     
  • manuellnon 15:16 on 20 April 2016 Permalink | Reply
    Tags: FPS, unreal engine   

    about first person shooters 

    Some great stuff going on here

    Sam Rolfes music video for “AS Chingy” by Amnesia Scanner is just brilliant

     

     

     

    I used Unreal engine to build the environment, and then the video was recorded live while I controlled the head movement and legs (and a few other triggers) with Oculus Rift and keyboard and my friend Olivia Rogers controlled the stage movement, lights, and refractions with a playstation controller. It was all recorded with a capture device into my laptop.

     

    via Prosthetic Knowledge

     
  • manuellnon 15:58 on 22 March 2016 Permalink | Reply  

    about Sustainability 

    Here’s my report about a Sustainability Workshop we had during the Low Residency:

     

    img_4749

     

    via liuyiarts feat gatobarbado

     
  • manuellnon 15:52 on 6 March 2016 Permalink | Reply
    Tags: , , sculpture,   

    Future Breed Machine update (email to Ed & Jonathan) 

    *quick recap*

    it will be a combination of various media I’ve been using over the course, under the name of “Future Breed Machine“.
    I will include some elements from last year’s summer show in a new video and a sound piece using Vocaloid which I’ll “dub” with live vocals performing everyday during that week.

    so, it would be composed by three parts:

    • “primordial soup” VIDEO (monitor / tv screen) – green screen videos of VFX material, 3D smoke, particles. I might do a generative smoke in unity/unreal engine instead of making a video.

    I might also add a second video on a smaller screen, focusing on machines made of found 3D models and tribal tattoos (I was thinking of using my kindle fire HD tablet, it worked well for Digital Meze last year)

    • microphone stand/performance area
    • sound system – here’s the tricky part where I need your help most:

    I’ve been thinking of making a sculpture, a vertical DNA double helix made of metal (I’m open to other options) where to hang some “naked” speakers with cable ties.
    It should be around 6/6.5ft (2mt) high in order to have enough space to orient the speakers…

     

    DNAsketch

     

    overall tech list:

    • big monitor / tv screen (studio tv if available?)
    • Kindle Fire HD tablet
    • desktop computer
    • sound / speakers (1 or 2 12” subwoofers, 4 tweeters – at least)
    • amplifier
    • mic (SM57) + FX Helicon H1
    • small mixer (mic + computer input)

     

     
c
Compose new post
j
Next post/Next comment
k
Previous post/Previous comment
r
Reply
e
Edit
o
Show/Hide comments
t
Go to top
l
Go to login
h
Show/Hide help
shift + esc
Cancel